Skoff is a small town of the Viar-Hoon District, of course found in the rusty Hoon Province.

Landscape

Skoff is found on the outside of the Great Gire Forest.

It started off as a simple tavern nestled at the edge of the wire forest, though it’s blossomed into a full trading-post over the years.

It has a log palisade and pit surrounding the town, and one massive watchtower built to overlook the countryside. (An expansion of the original construction.) The windmill on the tower has long since stopped turning and simply rocks in the wind.

A rusted out 4-4-2 steam engine lies just outside of the town, half smashed into the earth and tipped on one side. It seems to have been raided for the easier to steal parts, some for mementoes others for quick cash. (Gauges, bolts, levers and so on.)

Skoff is connected to the rest of the Province by intersecting trails and well-traveled roads to Weeve, Horndal, and Brinker.

Leadership

The Mayor of Skoff is Seymor Johnson, once a railroad conductor who’s train went off the rails and ended up in Obscuria. Seymor found his calling at Skoff, first working for the past Mayor as an assistant, to running the “Grips” and eventually the town, as Mayor.

Law Enforcement

The Grips are a group of about 30 Tenna warriors, brandishing Thundergrips and serious black eyes. They get excited when they fire off a round, cawing loudly.

Population

Skoff has a regular population of about 140 folks, though this can swell to up to 300-400 during the egg hunting season.

Inside the Walls

  • 30% Trolla – They LOVE eating Gulgot eggs; they’re a true delicacy.
  • 30% Tenna – Crow folk, likely related to the Viarlings
  • 10% Manlings and other

Economy

Skoff operates as both a trading post but as a supply depot for folks hoping to make their riches in the Gire Forest. There are many vendor stalls within the courtyard of Skoff, selling wire cutters, tents, bloatling repellent, axes, shovels – all at double “regular” price. The true economy; selling the dream.

Skoff exports:

  • Skoff Spiced Beer
  • Gulgot Eggs

Customs

Folks of Skoff.

Festivals

Weeve Autu

Places of Interest

The Gire Forest

Wee

Vintal’s Oasis

This

all tales of pilgrims and trekkers.[/pms-restrict] He seems satisfied with his life here in Weeve, though he certainly misses his younger adventures.

Vintal’s Oasis Menu:

  • Bloatlings
  • Skoff SpiceReserved for the Order of Obscuria

Wargain’s Daily Market

A daily market where discoveries from the rust-wastes are traded by enterprising adventurers. While most of the wares for sale are common scrap, sometimes weapons and antiques of interest are made available for trade.

  • Hurvok (Trolla) – Sells scrap metal in big baskets
  • Mulgh (Vaesil) – Sells blades, parts of blades, and resharpened knives
  • Tory Torrey (Viarling) – Sells wild beets from his cart
  • Gimch (Manlings) – Sells millet bread loaves

The Shiv & Shackle

The roughest bar “in” Weeve, “the Shiv” is found just outside of the city’s stout iron gates. It is a favorite of the Vaesil, who gather there in the hundreds every night, drinking and carousing until dawn.

It looks like a bricked bunker tower, with small windows rising to 3 vertical stories.

Inside, there are large hanging wire baskets for Vaesil to gather in, like booths, all around the large, inner chamber. Gangs of 5 to 10 ‘Sil sit within, drinking, laughing, gambling, and watching the fights below.

There is a very large fighting pit dominating the center of the room, for the hourly fights that are both scheduled, and unscheduled. It is not uncommon for a few dozen Vaesil deaths to occur every evening.

Games are played at the Shiv, including:

  • Shiv throwing
  • Dice Stab (dice gambling)
  • Karvak (cards)

While it is very dangerous for Manlings, it is an excellent place to find information about the goings-on of the entire District. The ‘Sil may be horrible folk, but they pay attention to local gossip.

The Shiv is owned by local cut throat Rumvid, who lives above the bar on the top floor. He is seldom seen in the bar itself, having a private tavern for him and his Rumvado gang.

It is said that he has his own private tunnel entrance to and from Weeve, so he is never seen coming or going from the bar.

The Shiv’s Menu:

  • Thistlegrog – 1 coin per pitcher
  • Bantu Beer (millet)
  • Beet rum
  • BBQ Vole on a stick

Broxa Temple

In the center of Weeve is the Broxa Temple, a very large, cylindrical tower, with an open arched entrance, and small stained glass windows.

Inside, the Broxa monks meditate, study their scrolls and exercise with their long staffs around the grand white statue of the godling BROXA. Sometimes folks in trouble come requesting sanctuary in the temple, and if their will is good, they are accepted.

The head monk is named Sifu Rull, a grey haired Broxa standing a foot taller than the rest. He has so many wrinkles on his face, one can barely find his eyes.

Fighting – other than sparring – is firmly forbidden inside of the temple.

Famous Weeve-Folk:

Rumvid – This gristly Vaesil is known to haunt the town of Weeve, Rumvid is a calculated killer who can be hired for a sack of Obscuros or a gallon of Thistle Mead.

He is highly respected by his people, and leads a treacherous gang of Vaesil called the “Rumvado”.

Rumvid is seeking a brass tablet spell that rolls back one’s age by a decade.

Dast – A Vaesil fence, he is able to buy and sell most things that can be bought, in Weeve. He maintains a wagon-hut inside of Weeve, that frequently moves.

Sifu Rull – A very tall, grey haired Broxa Monk and staff master. He is able to levitate when he meditates, and knows a secret way into the Weeve-Down.

Street Encounter Chart (d10)

Reserved for the Order of Obscuria Reserved for the Order of Obscuria